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Global Game Development Software Market Report 2021: Market to Reach $269.2 Million by 2027 – U.S. Market is Estimated at $60 Million, While China is Forecast to Grow at 3.9% CAGR – ResearchAndMarkets.com

DUBLIN–(BUSINESS WIRE)–The “Game Development Software – Global Market Trajectory & Analytics” report has been added to ResearchAndMarkets.com’s offering.

Global Game Development Software Market to Reach $269.2 Million by 2027

Amid the COVID-19 crisis, the global market for Game Development Software estimated at US$203.9 Million in the year 2020, is projected to reach a revised size of US$269.2 Million by 2027, growing at a CAGR of 4% over the analysis period 2020-2027.

Game Engine, one of the segments analyzed in the report, is projected to record a 3.8% CAGR and reach US$130.6 Million by the end of the analysis period. After an early analysis of the business implications of the pandemic and its induced economic crisis, growth in the Audio Engine segment is readjusted to a revised 4.2% CAGR for the next 7-year period.

The U.S. Market is Estimated at $60 Million, While China is Forecast to Grow at 3.9% CAGR

The Game Development Software market in the U.S. is estimated at US$60 Million in the year 2020. China, the world’s second largest economy, is forecast to reach a projected market size of US$47.9 Million by the year 2027 trailing a CAGR of 3.9% over the analysis period 2020 to 2027. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 3.7% and 3.4% respectively over the 2020-2027 period. Within Europe, Germany is forecast to grow at approximately 4% CAGR.

Gaming Tools Segment to Record 4.8% CAGR

In the global Gaming Tools segment, USA, Canada, Japan, China and Europe will drive the 4.9% CAGR estimated for this segment. These regional markets accounting for a combined market size of US$23.6 Million in the year 2020 will reach a projected size of US$33.1 Million by the close of the analysis period.

China will remain among the fastest growing in this cluster of regional markets. Led by countries such as Australia, India, and South Korea, the market in Asia-Pacific is forecast to reach US$30.1 Million by the year 2027.

Key Topics Covered:

I. METHODOLOGY

II. EXECUTIVE SUMMARY

1. MARKET OVERVIEW

  • Influencer Market Insights
  • World Market Trajectories
  • Impact of Covid-19 and a Looming Global Recession

2. FOCUS ON SELECT PLAYERS(Total 46 Featured):

  • Adobe, Inc.
  • Amazon Web Services, Inc.
  • Blender Foundation
  • Corona Labs, Inc.
  • Epic Games
  • Microsoft Corporation
  • Playtech Plc
  • Unity Technologies
  • ZeniMax Media, Inc.

3. MARKET TRENDS & DRIVERS

4. GLOBAL MARKET PERSPECTIVE

  • World Current & Future Analysis for Game Development Software by Geographic Region – USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets – Independent Analysis of Annual Sales in US$ Thousand for Years 2020 through 2027 and % CAGR
  • World Historic Review for Game Development Software by Geographic Region – USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets – Independent Analysis of Annual Sales in US$ Thousand for Years 2012 through 2019 and % CAGR
  • World 15-Year Perspective for Game Development Software by Geographic Region – Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2012, 2020 & 2027
  • World 15-Year Perspective for Game Engine by Geographic Region – Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2012, 2020 & 2027
  • World 15-Year Perspective for Audio Engine by Geographic Region – Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2012, 2020 & 2027
  • World 15-Year Perspective for Gaming Tools by Geographic Region – Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2012, 2020 & 2027
  • World 15-Year Perspective for Physics Engine by Geographic Region – Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2012, 2020 & 2027

III. MARKET ANALYSIS

IV. COMPETITION

  • Total Companies Profiled: 46

For more information about this report visit https://www.researchandmarkets.com/r/cz7sdp

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